The plot of the single-player game was written by P. A full-fledged single-player campaign is also included, casting players in the role of an urban up-and-comer who finds trouble on both sides of the thin blue line. Players can customize their characters with tattoos, brand-name apparel, and other accessories, then take them online to join others for team deathmatch-style competition. The game was built with online play in mind, and several multiplayer modes are supported. In either case, players are equipped with the tools of their respective trades cops can make use of their superior training with firearms or call for helicopter air support, while gang members can choose from a wider selection of weapons and use civilian hostages as human shields. Through two parallel perspectives on the same ongoing conflict, 25 to Life offers play as either a law enforcement officer or a streetwise gangsta. Rather than trying to accurately recreate a real-life locale like Los Angeles or New York City, the developers decided to set the game in an "every city USA", enabling them to craft a world that isn't bound by any particular geographical rules.Developed by veteran studio Avalanche Software, 25 to Life is designed to place the online tactical action of a squad-based shooter in open urban settings that are reminiscent of the latter-day Grand Theft Auto games. The first level shown put the player in control of a police officer navigating the gang-infested back alleys of the city in which the game is set. After we talked a bit about the game's background, it was time to check out the on-screen action. While there isn't much known about the actual story thus far, we were told that it will be gritty and real but, like all good stories, you can be sure that there will be some sort of redemption in the end. The former editor of The Source magazine penned the story, as well as the hard-hitting dialogue, and he brings some all-important credibility to the project. While one mission might find you taking on gang members in a daring raid of their safehouse, the next could require you to rob a bank and fight your way through the charging SWAT members tasked with taking you down.ĭespite the fact that you'll be hopping from one character to the next, the developers assured me that there will be a coherent storyline, thanks in large part to the writing talents of P. Employing the "Pulp Fiction" method of storytelling, the game will consist of a collection of short vignettes that will put you in the shoes of a variety of characters. Although most games offer a story from a single perspective, 25 to Life switches things up a bit, bringing both sides of street life into people's homes. Now, with the upcoming release of 25 to Life, Eidos is going back to the source, bringing us a tale of policemen, thugs, and the guns they love. Since most video games are competitive by nature, particularly those that are gun-based, it's no surprise that we've been seeing everything from "spies and mercenaries" to "unstoppable cyborgs and alien hordes" in recent years. When we were kids, nearly all of us played some sort of variation on the "cops and robbers" theme, in which one group was bad, one was good, and both wanted to see the other dead.
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